[ 한국식품위생안전성학회지 ] Vol.32, No.4 | 2017
증강현실 게임(식중독잡GO)을 적용한 식중독예방 교육·홍보 사례 연구
A Case Report on the Prevention of Food Poisoning by Applying Augmented Reality (AR) Game (Sik-Jung-Dok-Jop GO)
Keyword : Augmented Reality (AR), Food Poisoning, Sik-Jung-Dok-Jop-GO, Mobile Game
Author's : 고수일·김현정·황인영·이선규·정휘관·임선미·김민희·임주은·안광수·김장열*
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